Satisfactory Build 15102024-0xdeadcode __full__ Access
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OVERVIEW
Welcome to Build 15102024-0xdeadcode, a patch that tastes like burnt coffee and whispered assembly instructions. This is not a content update—it is a subtle shift in the simulation’s bones. Named for the legendary debug marker 0xdeadcode (used to flag unreachable logic paths), this build focuses on deep optimizations, conveyor ghosting fixes, and one terrifyingly specific audio change no one asked for. Fixed several localization issues and text overflow in
Clear Shader Cache: Delete the .upipelinecache files located in %LOCALAPPDATA%\FactoryGame\Saved\ to force the game to rebuild its shader library. End of story
Fixes & Miscellaneous
- Fixed several localization issues and text overflow in multiple languages.
- Numerous small visual fixes: LOD pop, flickering lights, and shadow artifacts.
- Addressed edge-case where save games on some platforms could appear truncated after large autosaves.
End of story.