Moving — Ecm Zankuro Exclusive

Moving ECM Zankuro Exclusive — Informative Report

Overview

  1. The "Silent Flash" Passive: While dashing forward, Zankuro enters a shimmering state. During this 0.7-second window, any incoming projectile or strike is automatically parried, triggering a counter slash.
  2. Cooldown Loop: Landing Zankuro’s Skill 2 (Reppuu) normally has an 8-second cooldown. With the exclusive Moving ECM, three dash steps reduce that to 4 seconds.
  3. The Exclusive Bonus: For every 5 meters Zankuro covers on the ground, his next Normal Attack is upgraded to a "Guard Break" heavy slash (unblockable).

and high-priority special moves that other characters cannot replicate. EVE Online Forums Zankuro’s Uniqueness

Grab it if: You have the disposable income or you have 4,000 diamonds saved. Skip it if: You are waiting for the next Collaborations (Star Wars or Jujutsu Kaisen are rumored for next season). moving ecm zankuro exclusive