To install Grand Theft Auto: Vice City on your Go to product viewer dialog for this item.
: To run the game, users must typically provide their own original PC game assets, as the GitHub repositories only contain the port's code and executable wrappers, not the copyrighted game data.
The recommended open-source engine is reVC (a reverse-engineered Vice City) — but it requires the original PC game files. On PS Vita, you’ll also need libshacccg.suprx (usually installed via ShaRKF00D or pkgj) for shader compilation, otherwise the game will crash on launch. gta vice city ps vita github
The PS Vita port is based on reVC, a fully reverse-engineered version of the original GTA Vice City source code. Initially developed by the re3 team, this project aimed to fix bugs, improve compatibility with modern hardware, and add features that the original developers never implemented. Key improvements in the reVC port include:
When the PlayStation Vita launched in 2011, it promised console-quality gaming in the palm of your hand. Yet, despite a library that included Uncharted and Killzone, the Grand Theft Auto titles that defined the PSP era were strangely absent from the official Vita storefront. While GTA III and Vice City were available on the PlayStation 3, they never received a native Vita port, leaving fans of Tommy Vercetti stranded on the beach. To install Grand Theft Auto: Vice City on
: An alternative repository that hosts reverse-engineered versions of both GTA III and Vice City. Awesome-PlayStation-Vita
Before you can cruise through Ocean Drive, you must ensure your handheld is ready: The Missing Port When the PlayStation Vita launched
However, the project remains fully playable and is widely regarded as one of the best native homebrew ports on the PS Vita.